Was making some real progress but then alas - the flu hit with a vengeance. Still not back to work yet (probably tomorrow), but at least able to post this update. Added another interior area - the Silver Stag. Used it to finally work out some interior lighting I was happy with. The possible combinations of color and intensity are pretty amazing. And of course, all the combinations take TIME! Also made my first tentative efforts at creating a minstrel NPC - though I am still messing with the script. Thanks to a post by Spiderwick for a place to start - it worked right from the go, but I am still not happy with the timing of the speakstrings. Included several new screens - from the Stag (inside and out), and one from a chapel scene early in the game.
Areas are at 29 and counting - though I'm starting to think that the final count will be 30 or so - with an estimated game play time of @ 2 hrs.
4 comments:
Great screenshots :) It's looking really good now, the extra polishing you've done really seems to have paid off.
Thanks Merecraft - my brain was still a ltiile out of it when I posted - thus the 2 copies of the same pic!
progress is looking awesome! Keep up the great work! Always exciting to see the development in progress :)
Liso
and exciting to watch your progress on the new "monsters"
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