A Neverwinter Nights II Mod by Jon and Dennis Graf

Sunday, February 14, 2010

Messing with Custom Load Screens

Managed to pull myself away from the olympics for a while. Ran into a mental block while wrestling with one of the plot twists, so I decided to tackle something I have been meaning to get to for a while - custom load screens. Came up with a few very basic designs and then dashed off into the toolset to set them up, and test. Many thanks to those of you who have "gone before". I would have never figured this out on my own! While there is still a lot of experimenting to do before I get just the feel I am after, it is always a gas to see things functioning "in game" as they are supposed to. Initially, I had the screens loading properly the first time, but then failing when I returned to an area. Turned out to be an error in the way I was saving them (24 bit vs 16 bit tga files). Once I sorted that out (16 is the way to go), all was smooth sailing. Have included 2 variant of the screens captured "in game".