A Neverwinter Nights II Mod by Jon and Dennis Graf

Sunday, January 25, 2009

New Beginnings...

It has been a while since I last posted anything, so I thought it was high time for some changes. First off - as you have probably noticed, there is a new blog header/logo to announce the commencement of "Winter Promises" - the next installment in P.O.H.. Many thanks to my good friend David Van Delinder for the pencil sketch. David is my musical writing partner and a fine artist as well. Before to long I hope to be able to post a sample of the main soundtrack theme( for the opening and closing movies) which is called - "Winter Promises" (funny how that works). I am going to try something different, and use both lyrics and music. We shall see how it works. Obviously nothing is written in stone at this point. 

Have begun work on one of the outdoor sites, and feel good about what the results look like so far. I am experimenting with a prefab - and am redoing much of the detail and seasonality. Have also started creating some NPC's and the initial convo (for the intro cutscene). 

Have also been having a ton of fun playing SOZ as well as a few other. All in all I enjoyed SOZ. I am still debating whether to use the overland map system or not. I may toy with it a bit - but I a still not 100% convinced that it is worth all the bother. 

Posts will probably be a little on the slow side till I get some momentum going. 

Thanks for dropping by - let me know what you think of the new "logo".

Friday, December 26, 2008

Santa comes through!

Just a brief note to say I hope everyone is having a great holiday season! The merry old soul came through and dropped a copy of SoZ in my stocking, so I am off to load up and see what all the excitement is about! Looking forward to some quality time just playing for a change! Have a good one!

Monday, November 24, 2008

Location of the Mod - Price of Honor

Just a quick note - for those looking for the mod it is located here: Price of Honor

Sunday, November 23, 2008

Released!

Just visited the Vault - and Price of Honor is up! Not without a few comedy of errors in the process. When I finally got the instructions, and passwords from Beyond the Pale, I realized I didn't have FTP software. Thankfully BTP had suggested a couple. After downloading te software, and reorganizing things as recommended, I got 95% through the upload only to have my wireless network go down. After about 15 minutes of trouble shooting all was good, and this time the upload went as planned. I'm sure some of you old hands have been through this enough that its lost some of its thrill - but what a gas to see it actually up there! Thanks again to everyone. I hope it resonates with a few folks.

Wednesday, November 19, 2008

Finished


Today was Jon's birthday. I felt it was the perfect time to release the finished mod. So I tested, organized everything and compressed the files. Then dashed off to the vault to upload everything only to find that if the file is larger than 25mb, you have to contact the site manager to get access to FTP. I have contacted them, and am now waiting for the keys to the kingdom. Its been a fun ride, and I want to thank all of you who have offered so much support, testing time, and encouragement. I couldn't have done it without you! I have included one final screen shot from the opening sequence. In the final version of the "Players Guide" pdf, (which will be included with the mod files) I am including the complete text of Jon's original story

I am looking forward to taking a break, and actually playing some of the new mods that have been released. Then, once I have refueled, I plan to start anew, hopefully learning from the many mistakes, and embark on the sequel - at this time tentatively titled "Winter Promises". Keep an eye on the blog, as I will be posting a new title page, and some of the music planned for the next adventure. 

Thursday, October 9, 2008

a different perspective




Time has been in short supply due to demands of my day job, and an unexpected shoping trip for a new car which took all of last weekend so progress has been slow. However, progress has been made, and after wrestling with a mod corruption, this weekend holds some promise for finishing up. Then all that will remain is the credits movie and the finished players guide. 

Thought that I would share a few screens from one of the testers - just to show someone else's perspective. Meeting and getting to know new folks through this process has been a great "fringe" benefit. Shown here are shots from Walt Lubecki. His character , Justicar, is shown - also some of the gear he brought into the mod. 

Friday, September 26, 2008

SO CLOSE...

Its been a while since the last update. Testers have completed their play throughs, and I have been busy correcting, fixing, and in some cases changing various aspects of the mod. Have also changed some of the area flow and added map pins to make things clearer. Very close now to completion - one pesky problem left that is giving me fits. It resulted from a change in the Maerond battle, and one thing leads to another to another - well you get the idea. I am off to Florida to help my brother celebrate his 50th bday - so hopefully, when I return, I can approach it with a fresh eye. If all else fails, I can always revert to the original concept - but the new version is far better so we shall see. No new screens this time - I will throw up a few after my "final" play - through. 

Looking forward to getting this done so I can get back to some actual playing. Looking forward to the Subtlety of Thay sequel! Congrats to Dirtywick on what will surely be a fantastic mod.